![]() ![]() In Avid Chronic Racing, 4 or more drivers will quite often do 4-500 laps each as they practice and refine the set. More often it's from a previous race set. In the top level of R factor 2 open wheeler racing- Formula Sim Racing it's not uncommon for 3-4 or more drivers to be working simultaneously on set up and it's seldom from scratch other than at the first race of the season. There is always one more thing that maybe can be improved. Setting up the car is a little open ended. What goes on and what's realistically do-able? This one is about the details, the impacts and the interconnectivity of parameters. There are other summary guides that give you the quick and dirty approach. ![]() As such we need to do it justice so there is quite a bit of content. We want to share the knowledge we have so that the interested reader can enjoy and develop their own knowledge and skills so that they may enjoy the depth of this great sim and the pure satisfaction that come from simply moving a car from under-steer to neutral or over-steer in one go, or from driving a fast car and knowing “ I built that!”. It's a big subject with many parameters and each one has it's basic effect and its subtle nuances that might take effect say late in a long stint. It usually involves some trade-offs and compromises between what's perfect for say a qualifying lap versus a 90 minute Grand Prix, or perhaps what's perfect for one sector of a track and another, or perhaps what's perfect on fresh tyres versus worn tyres, or perhaps in an endurance race what one driver can handle and what his team mate prefers or indeed what the car or it's tyres can handle for multiple hours.ĭone well it involves getting all rather than just a few of these parameters working well.Ĭhanging one parameter can have an impact on others so as a driver where do you start? How do you get it all working together? That's what this guide is about. This means getting (from the ground up) the tyres, suspension and chassis, brakes, differential, engine and power train and aero working all at their maximum potential over a lap and over the race distance. Setting up a racing car in real life or in a high end simulation is essentially about extracting the maximum available performance from that car for that particular driver and race.ĭrivers have differing strengths, styles and preferences so it's also about getting the car suiting these strengths, weaknesses, needs and preferences of the particular driver so that he is comfortable with it and able to push to extract his best performance. However the responsibility for any errors or omissions rests solely with me. I also want to thank the team mates who have educated me almost every time I have jumped on the server and driven with them. These drivers made significant contributions to the document for which I want to thank them. Many ACR drivers run with one of Michis set-ups. As well as winning races of his own Michi race-engineers for Kuba and the other Championship drivers from ACR. Michi has both speed and a very analytical approach to set-up. Michi Hoyer from Germany is a race winning FSR Ace driver and the head of strategy for Avid Chronic Racing. Kubas set-ups are the reference most of the time. This rare combination along with his work ethic makes him super fast. Kuba has a great technical knowledge to match his obvious feel and driving prowess. He has also qualified to go to Dubai in the Nissan Playstation GT academy finals. He sits in fourth place in the World Drivers Championship as we go to press. He took his maiden victory in Monza with a Pole and a lights to flag victory. He was given a World Championship drive for 2015 and is seldom outside the top four. Kuba Brzezinski from Poland is a race winning FSR World Championship driver who arrived on a the FSR scene with a bang in 2014 and was all but unbeatable in Pro division. It is aimed at saloon as well as open wheeler racing. We also see an opportunity to bring into the picture the knowledge base and skill of some race winning drivers and engineers from what is the highest level open wheeler competition available in the R factor 2 environment, Formula Sim Racing. Our goal in writing this guide is to respect but also build on such guides and to bring them up to date with some more contemporary information on what works in the current build (Build Max 998) of RF2. A lot of water has passed under the bridge in sim-racing and simulation engines in those 13 years! More stuff works like real life and so there is more to know. There have been some very good and some exceptional set up guides written for ISI G Motor (and other) sims in the past including the Racer Alex Advanced F1 set-up guide which was written 13 years ago for the EA F1 2002 Challenge game. This guide is unnoffical and so is not endorsed or supported by ISI. Bahrain 2015Ĥc) Set -up for Endurance Racing. The Formula Sim Racing World Championship grid. ![]()
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